Spin Me / Push Me
In Spin Me/Push Me, I will be wearing a shirt that says "Spin Me" on the front and "Push Me" on the back. I will also wear blacked out goggles so I cannot see anything, and ear protection so I cannot hear anything. The sensory deprivation is so that I can only experience others through touch; I cannot predict what is going to happen, but other people are invited to manipulate my body. This piece is a reaction to intermedia artists like Antunez Roca and Stelarc who perform intense physical manipulations to their bodies via the internet or through remote applications. I want to reinsert humanity to the equation by allowing people to be directly responsible for the motions of my body.

Artist Bio
Matthew Mosher rocks the art world, and is often described as "a force of will, intellect, and creativity." The idol to adolescents supports healthy competition by teaching summer courses in carrot dueling and advanced squirt gun engineering using a teaching style referred to as "bottled lightning." While a student at the Rhode Island School of Design, Matthew wrote a manifesto titled "Nothing Is True" which denounces both Studio Furniture and American Politics. As an advocate for humanity the world over, he instills in others the passion to reduce, reuse, and recycle. Currently Matthew is mastering fine arts at Arizona State University, and you++ing his students in 3D Design. When he is not chasing squirrels or catching ducks, Matthew can be found cutting up one of many rugs in Paradise Valley.
Artist Statement
My work is meant to challenge our perceptions of who creates art, how it is displayed, and the truth it holds. I am interested in how society comes to believe or deny certain truths, and the role of democracy in such decisions. To reveal this democratic process my work often requires a significant amount of viewer interaction with the piece. To create a participatory dialogue I often use digital technology so that the physical world can be altered via the online world, and document installations with video. Because of the focus on creating truth through participation there is also an emphasis on communication; an object, performance, or display must clearly communicate its intent. To achieve this level of communication there is a high degree of design in my work; every line is considered, every curve has a reason, and nothing is arbitrary.
