<?xml version="1.0" encoding="UTF-8"?>
<rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:wfw="http://wellformedweb.org/CommentAPI/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
	xmlns:slash="http://purl.org/rss/1.0/modules/slash/"
	>

<channel>
	<title>urbanSTEW</title>
	<atom:link href="http://urbanstew.org/feed/" rel="self" type="application/rss+xml" />
	<link>http://urbanstew.org</link>
	<description>arts and technology collective</description>
	<lastBuildDate>Fri, 12 Apr 2013 03:15:03 +0000</lastBuildDate>
	<language>en-US</language>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
	<generator>http://wordpress.org/?v=3.4.2</generator>
		<item>
		<title>Intonarumori :: Noise Machines</title>
		<link>http://urbanstew.org/intonarumori-noise-machines/</link>
		<comments>http://urbanstew.org/intonarumori-noise-machines/#comments</comments>
		<pubDate>Sun, 23 Sep 2012 21:26:46 +0000</pubDate>
		<dc:creator>lisa</dc:creator>
				<category><![CDATA[Uncategorized]]></category>

		<guid isPermaLink="false">http://urbanstew.org/?p=459</guid>
		<description><![CDATA[Project Inspiration:  A Brief History of Intonarumori urbanSTEW is currently building an interactive sound installation inspired ]]></description>
			<content:encoded><![CDATA[<p><strong style="font-size: 1.5em;">Project Inspiration:  A Brief History of Intonarumori</strong></p>
<p><img class="alignleft" style="font-size: 13px; line-height: 19.5px;" title="intonarumori schematic" src="http://urbanstew.org/wp/wp-content/uploads/2012/09/noiseintonerschem_cc-300x146.jpg" alt="" width="300" height="146" />urbanSTEW is currently building an interactive sound installation inspired by machine instruments called Intonarumori (in English “noise intoners”).  The Intonarumori came from a futurist art movement fathered by experimental painter and composer Luigi Russolo.  Russolo was considered to be the first “noise artist.”  In 1913 he wrote <em>L’Arte dei Rumori</em>, translated as <a title="The Art of Noises" href="http://en.wikipedia.org/wiki/The_Art_of_Noises"><em>The Art of Noises</em></a>.  In this Russolo stated that the industrial revolution had given modern men a greater capacity to appreciate more complex sounds. He found traditional melodic music confining and envisioned noise music as its future replacement.  Russolo’s <em>Art of Noises</em>classified “noise-sound” into six general groups:</p>
<ol>
<li>Roars</li>
<li>Whistles</li>
<li>Whispers</li>
<li>Screeches</li>
<li>Bangs</li>
<li>Voices of animals and people</li>
</ol>
<p>Intonarumori machines were designed to recreate the industrials sounds of the early 20<sup>th</sup> century.  Shaped like a box with a speaker on the front face, performers could generate sounds by manipulating levers, knobs, and buttons.  Futurist composers created symphonies for the machines, although early performances were often met with disapproval and even fist fights.  Since the Italian Futurist movement, many people have created their own Intonarumori machines, often with an open or translucent side so that the internal workings of the device are visible.</p>
<p><a href="http://urbanstew.org/wp/wp-content/uploads/2012/09/phpK0d4Cx.jpg"><img title="phpK0d4Cx" src="http://urbanstew.org/wp/wp-content/uploads/2012/09/phpK0d4Cx-300x205.jpg" alt="" width="300" height="205" /></a></p>
<h3><strong>urbanSTEW’s Noise Machines:</strong></h3>
<p>Russolo built noise machines to recreate the sounds of the Industrial Revolution, so in honor of the 100 year anniversary of <em>The Art of Noises,</em> urbanSTEW is building noise machines to recreate the sounds of our current Digital Revolution. The final installation is a set of six machines, one for each of the classified “noise-sounds” found in Russolo’s manifesto. By playing with simple buttons, cranks, and levers users can create and manipulate sounds that are a familiar to our current digital soundscape.</p>
<p>Below are some images of our design and construction process. Please check back for a full blog outlining our process, including information about software design, physical computing, hardware design, and box fabrication.</p>
<p>&nbsp;</p>
<p><strong>Initial prototyping of the bass box. </strong></p>
<p><a href="http://urbanstew.org/wp/wp-content/uploads/2012/09/DSC00446.jpg"><img title="DSC00446" src="http://urbanstew.org/wp/wp-content/uploads/2012/09/DSC00446-300x225.jpg" alt="" width="300" height="225" /></a></p>
<p>&nbsp;</p>
<p><strong>The innards of the bike box. Yes, the bike controls a DC motor.</strong></p>
<p><a href="http://urbanstew.org/wp/wp-content/uploads/2012/09/2013-01-20-17.34.36.jpg"><img title="2013-01-20 17.34.36" src="http://urbanstew.org/wp/wp-content/uploads/2012/09/2013-01-20-17.34.36-300x168.jpg" alt="" width="300" height="168" /></a></p>
<p><a href="http://urbanstew.org/wp/wp-content/uploads/2012/09/Bike-Box-3.jpg"><img title="Bike Box 3" src="http://urbanstew.org/wp/wp-content/uploads/2012/09/Bike-Box-3-300x225.jpg" alt="" width="300" height="225" /></a></p>
<p><a href="http://urbanstew.org/wp/wp-content/uploads/2012/09/Bike-Motor.jpg"><img title="Bike Motor" src="http://urbanstew.org/wp/wp-content/uploads/2012/09/Bike-Motor-300x225.jpg" alt="" width="300" height="225" /></a></p>
<p>&nbsp;</p>
<p><strong>Theremin Box.</strong></p>
<p><a href="http://urbanstew.org/wp/wp-content/uploads/2012/09/Theramin-Box.jpg"><img title="Theramin Box" src="http://urbanstew.org/wp/wp-content/uploads/2012/09/Theramin-Box-300x225.jpg" alt="" width="300" height="225" /></a></p>
<p>&nbsp;</p>
<p><strong>Box fabrication in progress.</strong></p>
<p><a href="http://urbanstew.org/wp/wp-content/uploads/2012/09/Work-Environment.jpg"><img title="Work Environment" src="http://urbanstew.org/wp/wp-content/uploads/2012/09/Work-Environment-300x225.jpg" alt="" width="300" height="225" /></a></p>
<p><a href="http://urbanstew.org/wp/wp-content/uploads/2012/09/Box-Assembly.jpg"><img title="Box Assembly" src="http://urbanstew.org/wp/wp-content/uploads/2012/09/Box-Assembly-300x225.jpg" alt="" width="300" height="225" /></a></p>
<p><a href="http://urbanstew.org/wp/wp-content/uploads/2012/09/urbanSTEW-at-work.jpg"><img title="urbanSTEW at work" src="http://urbanstew.org/wp/wp-content/uploads/2012/09/urbanSTEW-at-work-e1362456600369-225x300.jpg" alt="" width="225" height="300" /></a></p>
<p><a href="http://urbanstew.org/wp/wp-content/uploads/2012/09/Box-Corner.jpg"><img title="Box Corner" src="http://urbanstew.org/wp/wp-content/uploads/2012/09/Box-Corner-300x225.jpg" alt="" width="300" height="225" /></a></p>
<p><a href="http://urbanstew.org/wp/wp-content/uploads/2012/09/Work-Environment.jpg"><img title="Work Environment" src="http://urbanstew.org/wp/wp-content/uploads/2012/09/Work-Environment-300x225.jpg" alt="" width="300" height="225" /></a></p>
<p><a href="http://urbanstew.org/wp/wp-content/uploads/2012/09/Boxes-1.jpg"><img title="Boxes 1" src="http://urbanstew.org/wp/wp-content/uploads/2012/09/Boxes-1-300x225.jpg" alt="" width="300" height="225" /></a></p>
<p><a href="http://urbanstew.org/wp/wp-content/uploads/2012/09/Boxes-1.jpg"><img title="Boxes 1" src="http://urbanstew.org/wp/wp-content/uploads/2012/09/Boxes-1-300x225.jpg" alt="" width="300" height="225" /></a></p>
<p>&nbsp;</p>
<p><strong>More to come…</strong></p>
]]></content:encoded>
			<wfw:commentRss>http://urbanstew.org/intonarumori-noise-machines/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>PLAY!  A Festival of Arts and Technology</title>
		<link>http://urbanstew.org/play/</link>
		<comments>http://urbanstew.org/play/#comments</comments>
		<pubDate>Fri, 17 Feb 2012 00:00:47 +0000</pubDate>
		<dc:creator></dc:creator>
				<category><![CDATA[curated event]]></category>

		<guid isPermaLink="false">http://urbanstew.org/wp/?p=4</guid>
		<description><![CDATA[March 23-24, 2012 At: MADCAP Theaters Mill Ave. District, Downtown Tempe &#8220;A treat for your ]]></description>
			<content:encoded><![CDATA[<p><a href="http://urbanstew.org/wp/wp-content/uploads/2011/11/web_Play_Squid_small.jpg"><img class="size-medium wp-image-65 alignleft" title="web_Play_Squid_small" src="http://urbanstew.org/wp/wp-content/uploads/2011/11/web_Play_Squid_small-300x219.jpg" alt="The squid at PLAY!" width="300" height="219" /></a></p>
<h1>March 23-24, 2012</h1>
<h3>At: <a title="MADCAP" href="http://madcaptheaters.com" target="_blank">MADCAP Theaters</a></h3>
<h3>Mill Ave. District, Downtown Tempe</h3>
<h2>&#8220;A treat for your inner child.&#8221;</h2>
<h2>Our Mission: to bring new ideas about digital art in society to the valley.</h2>
<h3>Play is fun. The more we play, the more we learn, think and feel. At PLAY we invite audiences of all ages and backgrounds to experience art in an interactive and exciting setting.</h3>
<h2>What is PLAY?</h2>
<h3>PLAY is a festival of music, dance, and digital art that celebrates the union of the arts and technology.  This year’s theme is disability perception.</h3>
<h3>PLAY hosts music and dance concerts, activities and exhibits that focus on human limits and abilities.</h3>
<h3>At PLAY we do things differently.  We find music in teacups and flower pots.  We dance with our ears and hear with our eyes.  We play video games with our voices, and can even make our voices disappear right before our eyes. We do not discriminate against any technology, if it works we will use it.  At PLAY we move, we groove, we make, we shake, and the best part is we <span style="text-decoration: underline;">play</span>.</h3>
<h3><strong>PLAY</strong> is for all ages and encourages fun &#8212; at times we think a little too. We will play for you if you come <strong>PLAY</strong> with us.</h3>
<h4><a href='http://urbanstew.org/wp/wp-content/uploads/2011/11/PLAY-Press-Release.pdf'>Download the Press Release for PLAY!</a></h4>
<h4>Follow us on Facebook! <a href="http://www.facebook.com/urbanstew.play">http://www.facebook.com/urbanstew.play</a></h4>
<h3 style="text-align: center;">* * * *</h3>
<h2><a href="http://urbanstew.org/events/play-b/play-performances/">SCHEDULE</a> &#8211; <a href="http://urbanstew.org/events/play-b/play-community/">ARTISTS</a> &#8211; <a href="http://urbanstew.org/events/play-b/play-tickets/">TICKETS</a> &#8211; <a href="http://urbanstew.org/events/play-b/play-interactive-exhibits/">EXHIBITS</a></h2>
<hr/>
<table width="100% align=">
<tbody>
<tr>
<td colspan="2">
<h4>Support for PLAY! is provided in part by:</h4>
</td>
</tr>
<tr>
<td width="50%" align="center" valign="center"><a href="http://urbanstew.org/wp/wp-content/uploads/2012/01/logo.jpg"><img class="alignnone size-full wp-image-154" title="logo" src="http://urbanstew.org/wp/wp-content/uploads/2012/01/logo.jpg" alt="" width="153" /></a></td>
<td align="center" valign="center"><a href="http://urbanstew.org/wp/wp-content/uploads/2012/01/tempesealcolor.gif"><img class="alignnone size-full wp-image-155" title="tempesealcolor" src="http://urbanstew.org/wp/wp-content/uploads/2012/01/tempesealcolor.gif" alt="" width="100" /></a></td>
</tr>
</tbody>
</table>
]]></content:encoded>
			<wfw:commentRss>http://urbanstew.org/play/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Groovology</title>
		<link>http://urbanstew.org/groovology-music-game/</link>
		<comments>http://urbanstew.org/groovology-music-game/#comments</comments>
		<pubDate>Sat, 15 Oct 2011 00:00:55 +0000</pubDate>
		<dc:creator></dc:creator>
				<category><![CDATA[installation]]></category>

		<guid isPermaLink="false">http://urbanstew.org/wp/?p=29</guid>
		<description><![CDATA[Groovology &#8211; An interactive rhythm game. Groovology is a skill-based game where people compete against ]]></description>
			<content:encoded><![CDATA[<p><strong><a href="http://urbanstew.org/wp/wp-content/uploads/2011/11/rob_groovology_maker.jpg"><img class="alignnone size-medium wp-image-35" title="rob_groovology_maker" src="http://urbanstew.org/wp/wp-content/uploads/2011/11/rob_groovology_maker-300x225.jpg" alt="" width="300" height="225" /></a></strong></p>
<p><strong><a href="http://urbanstew.org/wp/wp-content/uploads/2011/11/rob_groovology_maker.jpg"></a>Groovology &#8211; An interactive rhythm game.</strong></p>
<p>Groovology is a skill-based game where people compete against themselves, and others, to test and analyze their groove-abilities. The game is inspired by a post-Guitar Hero world where good grooves can defeat evil.</p>
<p>Groovology is in it’s very early stages and will eventually evolve into an immersive game experience where beats battle and music is a skill for survival. Apropos to a gaming experience, Groovology will also indirectly study how people observe rhythm in comparison to how they hear rhythm. We live in a post-Rock Band and Guitar Hero world where music and gaming have been corrupted by the awesome tracks of Kansas and Motorhead.</p>
<p>&nbsp;</p>
]]></content:encoded>
			<wfw:commentRss>http://urbanstew.org/groovology-music-game/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Mind Reader</title>
		<link>http://urbanstew.org/mind-reader/</link>
		<comments>http://urbanstew.org/mind-reader/#comments</comments>
		<pubDate>Sat, 15 Oct 2011 00:00:02 +0000</pubDate>
		<dc:creator></dc:creator>
				<category><![CDATA[installation]]></category>

		<guid isPermaLink="false">http://urbanstew.org/wp/?p=31</guid>
		<description><![CDATA[Interactive installation creating image and sound based on individual personality]]></description>
			<content:encoded><![CDATA[<p><a href="http://urbanstew.org/wp/wp-content/uploads/2011/10/mind_reader.png"><img class="alignleft size-full wp-image-83" style="margin-left: 5px; margin-right: 5px;" title="mind_reader" src="http://urbanstew.org/wp/wp-content/uploads/2011/10/mind_reader.png" alt="" width="250" height="150" /></a>Interactive installation creating image and sound based on individual personality.</p>
]]></content:encoded>
			<wfw:commentRss>http://urbanstew.org/mind-reader/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Podcasts</title>
		<link>http://urbanstew.org/theurbanstew-podcast/</link>
		<comments>http://urbanstew.org/theurbanstew-podcast/#comments</comments>
		<pubDate>Fri, 06 May 2011 20:06:08 +0000</pubDate>
		<dc:creator>robert</dc:creator>
				<category><![CDATA[education]]></category>

		<guid isPermaLink="false">http://urbanstew.org/?p=147</guid>
		<description><![CDATA[The urbanSTEW aims to discuss a variety of topics in the arts and technology. We ]]></description>
			<content:encoded><![CDATA[<p><img class="alignleft" style="margin: 5px;" src="http://urbanstew.org/podcasts/pod.jpg" alt="" hspace="4" vspace="4" width="150" height="150" align="left" />The urbanSTEW aims to discuss a variety of topics in the arts and technology. We are a group of artists from all disciplines doubling as computer hackers, programmers, designers and educators. Our shows will talk about everything from society/culture, history, education, disability, local arts and artists, digital technology in the arts, and even some practical skills and technology. The mission of the urbanSTEW is to provide you with a diverse look at all the arts in our society and global cultures.<br />
Subscribe to this podcast at iTunes <a rel="nofollow" href="http://itunes.apple.com/WebObjects/MZStore.woa/wa/viewPodcast?id=383441826" target="_blank">http://itunes.apple.com/WebObjects/MZStore.woa/wa/viewPodcast?id=383441826</a></p>
<h1>The urbanSTEW</h1>
<p>&nbsp;</p>
<h3>Arts in Space?</h3>
<p><a href="http://urbanstew.org/podcasts/podcast1a.mp3">Part I</a><br />
<a href="http://urbanstew.org/podcasts/podcast1b.mp3">Part II</a><br />
<a href="http://urbanstew.org/podcasts/podcast1c.mp3">Part III</a><br />
Arts in Space? &#8211; asks the provocative question of which has more value in our society, science or the arts? Or is the difference really just a state of mind? Part I, lays the general scenario of why are there no arts in space and a brief history of music consumption.</p>
<p>&nbsp;</p>
<h3>The ability of disability</h3>
<p><a href="http://urbanstew.org/podcasts/podcast2.mp3">Download</a><br />
The ability of disability is an interview with Lisa Tolentino, a musician and scholar, and her thoughts about the connections between disability and contemporary music.</p>
<p>&nbsp;</p>
<h3>Indigenous Media</h3>
<p><a href="http://urbanstew.org/podcasts/podcast3.mp3">Download</a><br />
Indigenous Media is an interview and discussion with Phoenix-based artist, Christopher Martinez. We discuss current trends in media and the concept of indigenous knowledge systems.</p>
<p>&nbsp;</p>
]]></content:encoded>
			<wfw:commentRss>http://urbanstew.org/theurbanstew-podcast/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
<enclosure url="http://urbanstew.org/podcasts/podcast1a.mp3" length="72850343" type="audio/mpeg" />
<enclosure url="http://urbanstew.org/podcasts/podcast1b.mp3" length="62887032" type="audio/mpeg" />
<enclosure url="http://urbanstew.org/podcasts/podcast1c.mp3" length="40515976" type="audio/mpeg" />
<enclosure url="http://urbanstew.org/podcasts/podcast2.mp3" length="89470577" type="audio/mpeg" />
<enclosure url="http://urbanstew.org/podcasts/podcast3.mp3" length="82941636" type="audio/mpeg" />
		</item>
		<item>
		<title>Radio Healer</title>
		<link>http://urbanstew.org/radio-healer/</link>
		<comments>http://urbanstew.org/radio-healer/#comments</comments>
		<pubDate>Fri, 06 May 2011 00:00:45 +0000</pubDate>
		<dc:creator></dc:creator>
				<category><![CDATA[performance]]></category>

		<guid isPermaLink="false">http://urbanstew.org/wp/?p=23</guid>
		<description><![CDATA[Radio Healer &#8211; a cross-cultural music, dance and technology collaboration. A past urbanSTEW supported project. ]]></description>
			<content:encoded><![CDATA[<div id="attachment_45" class="wp-caption alignnone" style="width: 160px"><a href="http://urbanstew.org/wp/wp-content/uploads/2011/11/Radio-Healer46_png.jpg"><img class="size-thumbnail wp-image-45" title="Radio-Healer(46)_png" src="http://urbanstew.org/wp/wp-content/uploads/2011/11/Radio-Healer46_png-150x150.jpg" alt="" width="150" height="150" /></a><p class="wp-caption-text">Photos by Lee Hyeoma</p></div>
<p>Radio Healer &#8211; a cross-cultural music, dance and technology collaboration.</p>
<p>A past urbanSTEW supported project.</p>
<p>“Radio Healer is an art project facilitated through patient and respectful cross-cultural partnerships between artists of Native American, Chicano, Ilocano, European, and Euro-American backgrounds. These partnerships form dialogues where artists mentor each other to create ritual performances that demonstrate respectful, accountable, and co-intentional collaboration. Radio Healer contributes to the health and vitality of its’ communities by providing a cultural space or place for social gathering. A function of Radio Healer is to express critical thought regarding the cultural implications of the colonial project and its electronic technology.”</p>
<p>Taken from <a href="http://www.radiohealer.com/">radiohealer.com</a></p>
]]></content:encoded>
			<wfw:commentRss>http://urbanstew.org/radio-healer/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>STEWshops</title>
		<link>http://urbanstew.org/stewshops/</link>
		<comments>http://urbanstew.org/stewshops/#comments</comments>
		<pubDate>Tue, 08 Mar 2011 00:00:03 +0000</pubDate>
		<dc:creator></dc:creator>
				<category><![CDATA[education]]></category>

		<guid isPermaLink="false">http://urbanstew.org/wp/?p=21</guid>
		<description><![CDATA[In 2010 and 2011 urbanSTEW produced a series of monthly workshops on a variety of ]]></description>
			<content:encoded><![CDATA[<p>In 2010 and 2011 urbanSTEW produced a series of monthly workshops on a variety of topics concerning technology and the arts.</p>
<h1>PAST STEWSHOPS</h1>
<h3><a title="STEWshop #4 – arduino, processing, etc." href="http://urbanstew.org/projects/workshops/stewshop-4-arduino-processing-etc/">JANUARY: MAX/MSP, SOLDERING, ARDUINOS, AND PEBBLES</a></h3>
<h3><a title="STEWshop #3 – physical computing" href="http://urbanstew.org/projects/workshops/stewshop-3-physical-computing/">NOVEMBER: PHYSICAL COMPUTING</a></h3>
<h3><a title="STEWshop #2 – video" href="http://urbanstew.org/projects/workshops/stewshop-2-video/">OCTOBER: VIDEOGRAPHY AND VIDEO EDITING</a></h3>
<h3><a title="STEWshop #1 Pure Data" href="http://urbanstew.org/projects/workshops/stewshop-1-pure-data/">SEPTEMBER: INTERACTIVE ART DEVELOPMENT</a></h3>
<p>&nbsp;</p>
<p><a name="Past_Workshops"></a></p>
<h1>PAST WORKSHOPS</h1>
<h3>ANDROID WORKSHOP</h3>
<p>Our first workshop covered the basics of <a rel="nofollow" href="http://www.android.com/" target="_blank">Android</a> development. The tutorials can now be accessed online:</p>
<ul>
<li><a title="Android Development" href="http://urbanstew.org/projects/workshops/android-development/">Introduction to Android Development </a>
<div class="mceTemp"><a rel="nofollow" href="http://www.urbanstew.org/workshops/android/introduction.html" target="_blank"></a>
<dl id="attachment_85" class="wp-caption alignleft" style="width: 310px;"><a rel="nofollow" href="http://www.urbanstew.org/workshops/android/introduction.html" target="_blank"></a>
<dt class="wp-caption-dt"><a href="http://urbanstew.org/wp/wp-content/uploads/2011/03/STEWshops.jpg"><img class="size-medium wp-image-85   " style="margin-left: 5px; margin-right: 5px;" title="DSC_0033" src="http://urbanstew.org/wp/wp-content/uploads/2011/03/STEWshops-300x200.jpg" alt="STEWshops" width="300" height="200" /></a></dt>
<dd class="wp-caption-dd">HeatSync Labs running a physical computing workshop.</dd>
</dl>
</div>
<p>&nbsp;</li>
</ul>
]]></content:encoded>
			<wfw:commentRss>http://urbanstew.org/stewshops/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>PHX Fringe Festival</title>
		<link>http://urbanstew.org/phoenix-fringe-festival-%e2%80%93-interactive-arts-showcase/</link>
		<comments>http://urbanstew.org/phoenix-fringe-festival-%e2%80%93-interactive-arts-showcase/#comments</comments>
		<pubDate>Sun, 11 Apr 2010 00:00:58 +0000</pubDate>
		<dc:creator></dc:creator>
				<category><![CDATA[curated event]]></category>

		<guid isPermaLink="false">http://urbanstew.org/wp/?p=27</guid>
		<description><![CDATA[Phoenix Fringe Festival – Interactive Arts Showcase Curated interactive artworks by local Phoenix Artists. urbanSTEW partnered ]]></description>
			<content:encoded><![CDATA[<p>Phoenix Fringe Festival – Interactive Arts Showcase</p>
<p>Curated interactive artworks by local Phoenix Artists.</p>
<div id="attachment_55" class="wp-caption alignleft" style="width: 296px"><a href="http://urbanstew.org/wp/wp-content/uploads/2010/04/play_fringe.jpg"><img class="size-medium wp-image-55" title="play_fringe" src="http://urbanstew.org/wp/wp-content/uploads/2010/04/play_fringe-286x300.jpg" alt="" width="286" height="300" /></a><p class="wp-caption-text">Play by Eleanor C. Richards </p></div>
<div id="attachment_52" class="wp-caption alignleft" style="width: 235px"><a href="http://urbanstew.org/wp/wp-content/uploads/2010/04/fringe_toilet.jpg"><img class="size-medium wp-image-52" title="fringe_toilet" src="http://urbanstew.org/wp/wp-content/uploads/2010/04/fringe_toilet-225x300.jpg" alt="" width="225" height="300" /></a><p class="wp-caption-text">Chamber of Grievances</p></div>
<p>urbanSTEW partnered with the 2010 <a rel="nofollow" href="http://phxfringe.com/" target="_blank">Phoenix Fringe Festival</a> to present local artists&#8217; interactive art projects at different venues of the Phoenix Fringe Festival. All art presented was participatory or audience interactive in some nature. Artwork spanned from a wood block playset for all ages to interactive projection installations. Check out our <a href="http://www.urbanstew.org/phxfringe/image_video_gallery.html">image and video gallery</a> from the festival.</p>
]]></content:encoded>
			<wfw:commentRss>http://urbanstew.org/phoenix-fringe-festival-%e2%80%93-interactive-arts-showcase/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Case Study</title>
		<link>http://urbanstew.org/case_study/</link>
		<comments>http://urbanstew.org/case_study/#comments</comments>
		<pubDate>Sun, 01 Mar 2009 00:00:44 +0000</pubDate>
		<dc:creator></dc:creator>
				<category><![CDATA[performance]]></category>

		<guid isPermaLink="false">http://urbanstew.org/wp/?p=1</guid>
		<description><![CDATA[&#160; Performance art and dance piece- Case Study was a nonlinear narrative in which two ]]></description>
			<content:encoded><![CDATA[<p style="text-align: center;">&nbsp;</p>
<div id="attachment_123" class="wp-caption alignleft" style="width: 310px"><a href="http://urbanstew.org/wp/wp-content/uploads/2009/03/CaseStudy2.jpg"><img class="size-medium wp-image-123" style="margin: 5px;" title="CaseStudy2" src="http://urbanstew.org/wp/wp-content/uploads/2009/03/CaseStudy2-300x200.jpg" alt="" width="300" height="200" /></a><p class="wp-caption-text">Photos by Tim Trumble</p></div>
<p><strong>Performance art and dance piece-</strong></p>
<p>Case Study was a nonlinear narrative in which two sides of the same story were woven together, first online across several websites and later in a live performance. Case Study delved into issues such as online identity, research bias, research ethics, manipulation, control, abnormal behavior diagnosis, and online identity. The process of creating Case Study also explored more practical issues such as working within an interdisciplinary collaborative team and exploring new marketing and audience building techniques. The piece’s first iteration began online through different networking websites such as Facebook, MySpace, Blip.Tv, and YouTube, as well as through a website specifically dedicated to the project, www.sector16.org. It was then performed as an evening-length performance incorporating original choreography, script, music composition, and video art.</p>
<p>Case Study was lead by urbanSTEW director Jessica Mumford, in collaboration with co-directors Stjepan Rajko, Christopher Martinez, Meredith Martinez. The piece was performed by a small group of dancers. Three performances were held in the Digital Arts Ranch on ASU Campus February 27 &#8211; March 1, 2009. Ongoing rehearsals took place over the course of one year. This activity was funded by the Performing Arts Venture Experience (p.a.v.e.) grant offered through ASU’s School of Theatre and Film.</p>
<p>&nbsp;</p>
]]></content:encoded>
			<wfw:commentRss>http://urbanstew.org/case_study/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Rehearsal Assistant</title>
		<link>http://urbanstew.org/rehearsal-assistant/</link>
		<comments>http://urbanstew.org/rehearsal-assistant/#comments</comments>
		<pubDate>Sat, 15 Nov 2008 00:00:47 +0000</pubDate>
		<dc:creator></dc:creator>
				<category><![CDATA[software]]></category>

		<guid isPermaLink="false">http://urbanstew.org/wp/?p=25</guid>
		<description><![CDATA[Mobile phone application supporting the rehearsal process.  Rehearsal assistant can be downloaded on the Android ]]></description>
			<content:encoded><![CDATA[<p>Mobile phone application supporting the rehearsal process.  Rehearsal assistant can be downloaded on the Android Market.</p>
<h1>REHEARSAL ASSISTANT PLATFORM</h1>
<p>The long term goal of Rehearsal Assistant is to be a <a href="http://www.urbanstew.org/rehearsalassistant/platform.html">wider software platform for facilitating rehearsals in the performing arts</a>, with additional uses beyond the arts.</p>
<p>&nbsp;</p>
<p><a rel="nofollow" href="http://www.youtube.com/watch?v=GTOKMlrWQK8" target="_blank">click here to watch the video on YouTube</a></p>
<p>The above video shows the prototype Rehearsal Assistant in action. Note that only the <a rel="nofollow" href="http://www.urbanstew.org/rehearsalassistant/#Rehearsal_Assistant_for_the_Android_mobile_phone" target="_blank">Android app</a> has evolved into a user-friendly application - the rest of the system is still under major development.</p>
<p><a name="Rehearsal_Assistant_for_the_Android_mobile_phone"></a></p>
<h1>REHEARSAL ASSISTANT FOR THE ANDROID MOBILE PHONE</h1>
<p><a rel="nofollow" href="http://rehearsalassist.wiki.sourceforge.net/AndroidUsage" target="_blank"><img class="alignleft" style="margin-left: 5px; margin-right: 5px;" src="http://sourceforge.net/dbimage.php?id=208539" alt="Android Rehearsal Assistant" width="148" height="288" /></a>Rehearsal Assistant for the Android mobile phone platform is a voice / sound recording utility with two modes of operation:</p>
<ul>
<li>Session Mode - organizes recordings into sessions, and time-stamps relative to the beginning of the session, making it useful for recording your thoughts and observations during an event. If you are a choreographer or director watching a rehearsal of your work, this can help you make note of the feedback you want to share with the cast. If you are a researcher in the field or observing an experiment, this can help you record events of interest.</li>
<li>Simple Mode - easy recording and playback of sound files. If you are a musician or writer, it can help you record and remember your spontaneous moments of inspiration. Also works great for shopping lists and other kinds of reminders.</li>
</ul>
<p>Either mode allows you to review and e-mail the recordings afterward.</p>
<p><a name="Android_Rehearsal_Assistant_addons"></a></p>
<h1>ANDROID REHEARSAL ASSISTANT ADDONS</h1>
<ul>
<li>Sound Recorder Widget &#8211; allows easy recording from the Android home screen.<a rel="nofollow" href="http://sourceforge.net/project/showfiles.php?group_id=226240&amp;package_id=326982" target="_blank">Click here from your phone to download the widget.</a></li>
<li>Rehearsal Assistant Net Addon &#8211; sending <a rel="nofollow" href="http://opensoundcontrol.org/" target="_blank">Open Sound Control</a> messages when starting and stopping a session, as well as when playing back annotations, for synchronization with other applications (such as the rest of the Rehearsal Assistant platform).</li>
</ul>
<p><a name="More_information"></a></p>
<h1>MORE INFORMATION</h1>
<ul>
<li><a rel="nofollow" href="http://rehearsalassist.wiki.sourceforge.net/" target="_blank">Rehearsal Assistant Wiki</a></li>
<li><a rel="nofollow" href="http://sourceforge.net/projects/rehearsalassist/" target="_blank">SourceForge project page</a></li>
</ul>
<p><a rel="nofollow" href="http://sourceforge.net/" target="_blank"><img src="http://sflogo.sourceforge.net/sflogo.php?group_id=226240&amp;type=5" alt="SourceForge.net Logo" width="210" height="62" /></a></p>
<p><a name="Support"></a></p>
<h1>SUPPORT</h1>
<p>Rehearsal Assistant is made possible by the support of:</p>
<ul>
<li><a rel="nofollow" href="http://theatrefilm.asu.edu/initiatives/pave-apply.php" target="_blank">p.a.v.e.</a>, the arts entrepreneurship program of the Arizona State University School of Theatre and Film</li>
<li>The Hope and Robert Heimann Memorial Scholarship, administered by the Arizona State University Department of Dance</li>
<li><a rel="nofollow" href="http://entrepreneurship.asu.edu/entrepreneur_advantage_project" target="_blank">The Entrepreneur Advantage Project</a></li>
</ul>
<h1>SOUNDCLOUD DROID</h1>
<p>SoundCloud Droid is an app for the Android platform allowing file upload to SoundCloud.</p>
<ul>
<li><a href="http://www.urbanstew.org/soundclouddroid/manual.html">Read the manual</a></li>
<li><a rel="nofollow" href="market://search?q=pname:org.urbanstew.soundclouddroid" target="_blank">Purchase app on Android Market to support development</a> (link only works on Android devices with Android Market)</li>
<li><a rel="nofollow" href="http://code.google.com/p/soundclouddroid/" target="_blank">Download app or source code</a></li>
<li><a href="http://www.urbanstew.org/soundcloudapi-java/doc/">SoundCloudAPI Java wrapper</a></li>
</ul>
<p><img src="http://www.urbanstew.org/images/android/SoundCloudDroid.png" alt="" /></p>
<p>&nbsp;</p>
]]></content:encoded>
			<wfw:commentRss>http://urbanstew.org/rehearsal-assistant/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
	</channel>
</rss>
